From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from smtp.github.com (out-21.smtp.github.com [192.30.252.204]) by mail.toke.dk (Postfix) with ESMTPS id 948B77B42B8 for ; Tue, 8 Dec 2020 14:54:44 +0100 (CET) Authentication-Results: mail.toke.dk; dkim=pass (1024-bit key) header.d=github.com header.i=@github.com header.b=fvWLKiHk Received: from github.com (hubbernetes-node-27c62e1.ac4-iad.github.net [10.52.19.21]) by smtp.github.com (Postfix) with ESMTPA id 68F1D521452 for ; Tue, 8 Dec 2020 05:54:43 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=github.com; s=pf2014; t=1607435683; bh=I/RF54Xc0onkxtkzLpy9I8D88M+rl4nyZEeiJiiA7B0=; h=Date:From:Reply-To:To:Cc:In-Reply-To:References:Subject:List-ID: List-Archive:List-Post:List-Unsubscribe:From; b=fvWLKiHkiTMMwoioCtJvATgVx1YkoBUf0KW583q7YJCym07Z8+UDSaHM5aZzm7e9w /2wwIub3dDwHVSLwTWi3i6HmZRvYmsPHZWhQW2g7lEv14BBVQbhmazQk5s+ywa9udL MmulAYeiHGE3ye12/Z0SK7FkFnNkhk11m2M+cDz8= Date: Tue, 08 Dec 2020 05:54:43 -0800 From: =?UTF-8?B?VG9rZSBIw7hpbGFuZC1Kw7hyZ2Vuc2Vu?= To: tohojo/flent Message-ID: In-Reply-To: References: Mime-Version: 1.0 Content-Type: multipart/alternative; boundary="--==_mimepart_5fcf85a3645c1_4619b423872d"; charset=UTF-8 Content-Transfer-Encoding: 7bit Precedence: list X-GitHub-Sender: tohojo X-GitHub-Recipient: flent-users X-GitHub-Reason: subscribed X-Auto-Response-Suppress: All X-GitHub-Recipient-Address: flent-users@flent.org Message-ID-Hash: V5YZOTDOP5OBZ4AER7XI55WFWECQ7XQR X-Message-ID-Hash: V5YZOTDOP5OBZ4AER7XI55WFWECQ7XQR X-MailFrom: noreply@github.com X-Mailman-Rule-Misses: dmarc-mitigation; no-senders; approved; emergency; loop; banned-address; member-moderation; nonmember-moderation; administrivia; implicit-dest; max-recipients; max-size; news-moderation; no-subject; suspicious-header CC: Subscribed X-Mailman-Version: 3.3.2 Reply-To: tohojo/flent Subject: [Flent-users] Re: [tohojo/flent] How to create two simultaneous tests with different bandwidth in both hosts? (#217) List-Id: Flent discussion list Archived-At: List-Archive: List-Help: List-Post: List-Subscribe: List-Unsubscribe: ----==_mimepart_5fcf85a3645c1_4619b423872d Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit lealog writes: > Hi, > > I'm trying to test a scenario where I have two PCs connected to the router on LAN side. 1 PC will create congestion and another PC simulating a Gaming console. > I would like to know if flent was any way to create two simultaneous streams with different bandwidths. > > Example: > PC Congestion will use test rrul_be to try force the Bufferbloat issue. > PC Gaming will have a TCP stream with 15Mbps Download and 1Mbps Upload and measuring the latency and jitter. > > Any possibility to execute this scenario? There's not really any 'fixed bandwidth' tests like you're describing available in Flent, no. You could perhaps simulate it by putting a shaper on the network interface of the gaming PC enforcing the bandwidth, and then just running a TCP test. The traffic won't look like gaming traffic, but you can get the bandwidth you want, and you can still measure the impact on cross-traffic on that traffic... -- You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub: https://github.com/tohojo/flent/issues/217#issuecomment-740632941 ----==_mimepart_5fcf85a3645c1_4619b423872d Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: 7bit

lealog <notifications@github.com> writes:

> Hi,
>
> I'm trying to test a scenario where I have two PCs connected to the router on LAN side. 1 PC will create congestion and another PC simulating a Gaming console.
> I would like to know if flent was any way to create two simultaneous streams with different bandwidths.
>
> Example:
> PC Congestion will use test rrul_be to try force the Bufferbloat issue.
> PC Gaming will have a TCP stream with 15Mbps Download and 1Mbps Upload and measuring the latency and jitter.
>
> Any possibility to execute this scenario?

There's not really any 'fixed bandwidth' tests like you're describing
available in Flent, no. You could perhaps simulate it by putting a
shaper on the network interface of the gaming PC enforcing the
bandwidth, and then just running a TCP test. The traffic won't look like
gaming traffic, but you can get the bandwidth you want, and you can
still measure the impact on cross-traffic on that traffic...


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